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Diagram Graphics

So as many of you following me may know I have been working for a long time on a core rule set for my tabletop game "Feyalis". As part of designing the book we need to generate graphics that will help outline the mechanics and make them easier to understand.

The chart above helps outline side, rear, and front facing of units. These will play key roles in the game, as morale (MRL) and nerve (NRV) will be affected by positioning. Units hit in the side are much more prone to suffering losses and receiving damage from attackers.

Terrain will have a large effect in the game as well. Terrain will be blocking, obscuring, and/or hindering. It is possible to have elements of terrain that obscure vision but also do not hinder movement.

The rules have recently hit a new stage in editing and will be out before the end of the year so stay tuned for more details.

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Diagrams designed by Joshua Edwards and Artwork completed by Michael R Schneider.

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